I am currently working on another game so I won't be adding anything else to HotPW. I may revisit it in the future, but I probably won't add other characters/enemies as that's kind of what I'm doing with my current project.
I have only one question. One of the loading screen tips said to keep an eye on the statues. I've looked at the statues many times but never noticed anything out of the ordinary so at this point I'm just curious about what that is in reference to.
Came for porn, instead got a really good time. It was a slow start as I didn’t know how the game worked at all, but after a while of grinding I now have most of the shop items unlocked except the clothing items. This was a really good game, and I can tell a lot of work was put into it. I remember a brief moment in my gameplay where I was being chased, taunted by the Widow, but still determined to win, and in the heat of it I said something like, "When I win this shit... I'm gunna fuck that stupid mouth of yours." 10/10 will keep playing for a while. My only request now is to add more H-scenes lol 😈
Not at the moment. I'm currently working on another game which has a Steam page already available though. After that game's finished and released, I might come back to HotPW.
Downloaded the game like couple of days ago, kept playing and upgrading. I liked the grindy aspect of it so much, to the point where I forgot that this was a porn game. Unlocked NSFW without even thinking too much into it and got flashbanged by a ghost bj during purification ending.
I honestly can't express how fun this game is to kill time. Like, its such a simple run and collect, borderline dungeon crawler, that if I need to kill like 15 minutes, this is perfect. Voice acting is incredible, idk if she is a professional, but this gives the ghost that much more personality. It's that much more eerie when the ghost doesn't threaten you, but is actively letting you know you are being toyed with. And of course, the unlockable scenes, voicing is a little too good, don't even wanna know how that was recorded, as a consumer I am just pleased with the outcome.
Now that I have glazed this enough, here are the downsides: 1) The map - its is genuinely difficult to navigate when all layes are stacked on top of each other and you need to figure out which layer you are on, as in, there are moments of overlapping layers and it was hard to know if I am on top or bottom or on the ground. 2) Key sounds - the sound that rings after unlocking the perk does not accurately pin point where it is. Maybe it is just something that is much harder to code in, I wouldn't have any idea. But often when it sounds like it should be on my left, I have to run and go to the right. Even worse, you hear it on the right nearby, but actually it is couple rooms ahead. Luckily the indicator of how close you are can help in that regard, but it is far from ideal 3) Player detection - wouldn't call this a downside, its just more hilarious. Ghost has no touch detection, which makes it funny to sneak behind her and just follow for half the map before she makes a turn and sees you in her 180 degree peripheral (at least thats how wide the peripheral seemed to be, maybe its higher)
Suggestions: 1) Again, I do not know how hard it is to implement, but would it be possible to make map show only the layer you are currently on? That would make navigation slightly better, though that might fuck with the perk that shows ghost's location
Fabulous work on this project, keep up the great work
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i know your probly long gone from this game but would you think of adding a 2nd enemy to the game to make you think your plans thru
that or hazards would be cool if we had 2 enemys like a sucubus or something but hazards are probly much more easy to add
I am currently working on another game so I won't be adding anything else to HotPW. I may revisit it in the future, but I probably won't add other characters/enemies as that's kind of what I'm doing with my current project.
are you making another lewd game or is it a normal one
It's another lewd one. Similar style, but a lot larger.
hope to see it
can you say if it will be coming out soon or later
I have only one question. One of the loading screen tips said to keep an eye on the statues. I've looked at the statues many times but never noticed anything out of the ordinary so at this point I'm just curious about what that is in reference to.
It's a red herring... Or is it?
Came for porn, instead got a really good time. It was a slow start as I didn’t know how the game worked at all, but after a while of grinding I now have most of the shop items unlocked except the clothing items. This was a really good game, and I can tell a lot of work was put into it. I remember a brief moment in my gameplay where I was being chased, taunted by the Widow, but still determined to win, and in the heat of it I said something like, "When I win this shit... I'm gunna fuck that stupid mouth of yours." 10/10 will keep playing for a while. My only request now is to add more H-scenes lol 😈
Maybe this question has already been raised, and I just missed it: Is the game planned to be released on Steam or other platforms, for example GoG??
Not at the moment. I'm currently working on another game which has a Steam page already available though. After that game's finished and released, I might come back to HotPW.
The game keeps stucking.I tried many times but it didn't work.HELP ME
Downloaded the game like couple of days ago, kept playing and upgrading. I liked the grindy aspect of it so much, to the point where I forgot that this was a porn game. Unlocked NSFW without even thinking too much into it and got flashbanged by a ghost bj during purification ending.
I honestly can't express how fun this game is to kill time. Like, its such a simple run and collect, borderline dungeon crawler, that if I need to kill like 15 minutes, this is perfect. Voice acting is incredible, idk if she is a professional, but this gives the ghost that much more personality. It's that much more eerie when the ghost doesn't threaten you, but is actively letting you know you are being toyed with. And of course, the unlockable scenes, voicing is a little too good, don't even wanna know how that was recorded, as a consumer I am just pleased with the outcome.
Now that I have glazed this enough, here are the downsides:
1) The map - its is genuinely difficult to navigate when all layes are stacked on top of each other and you need to figure out which layer you are on, as in, there are moments of overlapping layers and it was hard to know if I am on top or bottom or on the ground.
2) Key sounds - the sound that rings after unlocking the perk does not accurately pin point where it is. Maybe it is just something that is much harder to code in, I wouldn't have any idea. But often when it sounds like it should be on my left, I have to run and go to the right. Even worse, you hear it on the right nearby, but actually it is couple rooms ahead. Luckily the indicator of how close you are can help in that regard, but it is far from ideal
3) Player detection - wouldn't call this a downside, its just more hilarious. Ghost has no touch detection, which makes it funny to sneak behind her and just follow for half the map before she makes a turn and sees you in her 180 degree peripheral (at least thats how wide the peripheral seemed to be, maybe its higher)
Suggestions:
1) Again, I do not know how hard it is to implement, but would it be possible to make map show only the layer you are currently on? That would make navigation slightly better, though that might fuck with the perk that shows ghost's location
Fabulous work on this project, keep up the great work